Small City: Bædame Vâqû Gûchya

Bædame Vâqû Gûchya

Bædame Vâqû Gûchya
Example Rattu architecture.
StateLallalo
ProvenceKûri Mûzû Principality
RegionMuf Ntöl-ǟz Fields
Founded1389
Community LeaderLord Mb̪fē̌ Hawmp̪f̄̄ 'Vixen Rosy' Réóchīy Vúr Ha̋g
Area19 km2 (7 mi2)
Average Yearly Temp5°C (41°F)
Average Elevation5006 m (16423 ft)
Average Yearly Precipitation244 cm/y (96 in/y)
Population4664
Population Density245 people per km2 (666 people per mi2)
Town AuraIllusion
Naming
Native nameBædame Vâqû Gûchya
Pronunciation/ˈgʊju/ /ˈvɑqʊ/
Direct Translation[steel] [prose]
Translation[Not Yet Translated]

Bædame Vâqû Gûchya (/ˈgʊju/ /ˈvɑqʊ/ [steel] [prose]) is a subtropical Small City located in the Kûri Mûzû Principality of the Lallalo.

The name Bædame Vâqû Gûchya is derived from the Sylvin language, as Bædame Vâqû Gûchya was founded by Mb̪fē̌ Hawmp̪f̄̄ 'Vixen Rosy' Réóchīy Vúr Ha̋g, who was culturaly Rattu.

Climate

Bædame Vâqû Gûchya has a yearly average temperature of 5°C (41°F), with its average temperature during the summer being an icy 22°C (71°F) and its average temperature during the winter being a pleasant -12°C (11°F). Bædame Vâqû Gûchya receives an average of 244 cm/y (96 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Bædame Vâqû Gûchya covers an area of nearly 19 km2 (7 mi2), and an average elevation of 5006 m (16423 ft) above sea level.

Overview

Bædame Vâqû Gûchya was founded durring the late 15th century in summer of the year 1389, by Mb̪fē̌ Hawmp̪f̄̄ 'Vixen Rosy' Réóchīy Vúr Ha̋g. The establishment of the new community went well, with no major obsticles durring construction.

Bædame Vâqû Gûchya was built using the conventions of Rattu durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Bædame Vâqû Gûchya is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Bædame Vâqû Gûchya is buildings have been located at convienant points along the rivers Bædame Vâqû Gûchya was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the premissive cobblestone streets flow where they are able to be made rather than folowing the most convienant paths. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Unfortuantly, these would-be-castle fortifications are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Bædame Vâqû Gûchya is like a look into a broken heart which long ago fell to corruption. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need… unless of course, they would be an easy target for some robbery. The city has truly fallen to evil.

Civic Infrastructure

Bædame Vâqû Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Bædame Vâqû Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Bædame Vâqû Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Bædame Vâqû Gûchya's parks.

Bædame Vâqû Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Bædame Vâqû Gûchya.

Bædame Vâqû Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Bædame Vâqû Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Bædame Vâqû Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Bædame Vâqû Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Bædame Vâqû Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bædame Vâqû Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bædame Vâqû Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Bædame Vâqû Gûchya's public wards, blessings, and other arcane systems.

Bædame Vâqû Gûchya possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Bædame Vâqû Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Bædame Vâqû Gûchya's natural decorations nor waterways.

Bædame Vâqû Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Bædame Vâqû Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Bædame Vâqû Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The locals are in a state of despair and dull apathy. They've lost the things that used to give them pride and hope, with the best among them carrying on out of habitual duty and the worst giving ready hands to shameful deeds and ignoble acts. No one really believes the future can be better, and most seek only to satisfy immediate appetites.

Bædame Vâqû Gûchya's bank was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

Due to the actions of local Kami, spring is long in Bædame Vâqû Gûchya.

The Spider, Assassin (Giant) near Bædame Vâqû Gûchya are known to be more aggressive than normal.

Bædame Vâqû Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local narcotic to channel Truename Magic energies of tier 3 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 8
  • Farmers: 15
  • Farm Laborer: 29
  • Hunters: 15
  • Milk Maids: 12
  • Ranchers: 6
  • Ranch Hands: 12
  • Shepherds: 13
    • Farmland: 18842 m2
    • Cattle and Similar Creatures: 1166
    • Poultry: 13992
    • Swine: 932
    • Sheep: 46
    • Goats: 9
    • Horses, Mounts, and Beasts of Burden: 466

Craftsmen

  • Arms and Toolmakers: 8
  • Blacksmiths: 10
  • Bookbinders: 6
  • Buckle-makers: 6
  • Cabinetmakers: 10
  • Candlemakers: 16
  • Carpenters: 14
  • Clothmakers: 14
  • Coach and Harness Makers: 5
  • Coopers: 12
  • Copper, Brass, Tin, Zinc, and Lead Workers: 6
  • Copyists: 4
  • Cutlers: 3
  • Fabricworkers: 11
  • Farrier: 28
  • Furriers: 2
  • Glassworkers: 16
  • Gunsmiths: 10
  • Harness-Makers: 4
  • Hatters: 8
  • Hosiery Workers: 3
  • Jewelers: 5
  • Leatherwrights: 11
  • Locksmiths: 4
  • Matchstick makers: 7
  • Musical Instrument Makers: 6
  • Painters, Structures and Fixtures: 5
  • Paper Workers: 6
  • Plasterers: 6
  • Pursemakers: 8
  • Roofers: 4
  • Ropemakers: 4
  • Rugmakers: 4
  • Saddlers: 8
  • Scabbardmakers: 10
  • Scalemakers: 5
  • Scientific, Surgical, and Optical Instrument Makers: 3
  • Sculptors, Structures and Fixtures: 4
  • Shoemakers: 4
  • Soap and Tallow Workers: 16
  • Tailors: 25
  • Tanners: 5
  • Upholsterers: 6
  • Watchmakers: 6
  • Weavers: 14
  • Whitesmiths: 3

Merchants

  • Adventuring Goods Retellers: 3
  • Arcana Sellers: 3
  • Beer-Sellers: 6
  • Booksellers: 7
  • Butchers: 10
  • Chandlers: 12
  • Chicken Butchers: 12
  • Entrepreneurs: 4
  • Fine Clothiers: 11
  • Fishmongers: 12
  • Florists: 2
  • Potion Sellers: 7
  • Resellers: 16
  • Spice Merchants: 6
  • Wine-sellers: 10
  • Wheelwright: 7
  • Woodsellers: 4

Service workers

  • Bakers: 27
  • Barbers: 25
  • Coachmen: 6
  • Cooks: 17
  • Doctors: 11
  • Gamekeepers: 7
  • Grooms: 3
  • Hairdressers: 16
  • Healers: 12
  • Housekeepers: 12
  • Housemaids: 31
  • House Stewards: 13
  • Inns: 4
  • Laundry maids: 9
  • Maidservants: 15
  • Nursery Maids: 9
  • Pastrycooks: 16
  • Restaurateur: 21
  • Tavern Keepers: 21

Specialized Laborer

  • Ashworkers: 6
  • Bleachers: 4
  • Chemical Workers: 2
  • Coal Heavers: 9
  • In-Town Couriers: 10
  • Long Haul Couriers: 10
  • Dockyard Workers: 9
  • Gas Workers: 2
  • Hay Merchants: 3
  • Leech Collectors: 13
  • Millers: 10
  • Miners: 10
  • Oilmen and Polishers: 7
  • Postmen: 10
  • Pure Finder: 6
  • Skinners: 12
  • Sugar Refiners: 2
  • Tosher: 6
  • Warehousemen: 15
  • Watercarriers: 10
  • Watermen, Bargemen, etc.: 14

Skilled Laborers

  • Accountants: 5
  • Alchemist: 6
  • Clerk: 9
  • Dentists: 4
  • Educators: 11
  • Engineers: 6
  • Gardeners: 4
  • Mages: 3
  • Plumbers: 4
  • Pharmacist: 5
  • Professors: 2
  • Scientists: 3
  • Wizards: 2

Civil Servants

  • Adventurers: 4
  • Bankers: 6
  • Civil Clerks: 11
  • Civic Iudex: 5
  • Consultants: 3
  • Exorcist: 10
  • Fixers: 5
  • Kami Clerk: 8
  • Landlords: 9
  • Lawyers: 5
  • Legend Keepers: 8
  • Militia Officers: 29
  • Monks, Monastic: 15
  • Monks, Civic: 14
  • Historian, Oral: 10
  • Historian, Textual: 5
  • Policemen, Sheriffs, etc.: 10
  • Priests: 17
  • Rangers: 6
  • Rat Catchers: 7
  • Scholars: 7
  • Spiritualist: 8
  • Slayers: 2
  • Storytellers: 16
  • Military Officers: 18

Cottage Industries

  • Brewers: 15
  • Comfort Services: 18
  • Enchanters: 5
  • Herbalists: 5
  • Jaminators: 17
  • Needleworkers: 14
  • Potters: 7
  • Preserve Makers: 13
  • Quilters: 6
  • Seamsters: 23
  • Spinners: 12
  • Tinker: 5
  • Weaver: 12

Artists

  • Actors: 5
  • Architects: 1
  • Bards: 7
  • Costumers: 2
  • Dancers: 5
  • Drafters: 3
  • Engravers: 3
  • Fine Furniture Carpenters: 2
  • Glaziers: 4
  • Inlayers: 4
  • Musicians: 14
  • Painters, Art: 2
  • Playwrights: 4
  • Sculptors, Art: 4
  • Wood Carvers: 16
  • Writers: 16

Produce Industries

  • Butter Churners: 15
  • Canners: 14
  • Cheesmakers: 15
  • Ice Merchants: 2
  • Millers: 10
  • Picklers: 8
  • Smokers: 6
  • Stockmakers: 5
  • Tobacconists: 7
  • Tallowmakers: 10

1692 of Bædame Vâqû Gûchya's population work within a Foundational Occupation.

2646 of Bædame Vâqû Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 326 (7%) are noncontributers.

Points of Interest

Due to a magical anomaly, Bædame Vâqû Gûchya is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Bædame Vâqû Gûchya was attacked by a renegade group of the army. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Bædame Vâqû Gûchya lost 247 people, 101 livestock, and 98 buildings. The conflict ended after roughly 106, when members of Bædame Vâqû Gûchya's militia enacted an operation to rescue a particular solgiers group from the enemy. The operation was complicated by aggravated civilians, who cause problems for the militia for a host of reasons. The conflict ended with needing to break through the enemy's lines, which ended in victory for Bædame Vâqû Gûchya's forces. The war is remembered in legend by Bædame Vâqû Gûchya's bards, historians, and legend keepers.

History